Not only does this device fire a stream of damaging bullets, but it lobs toxic poison at enemies dealing damage over time. Blighted Turret - Summons an automated turret that can be placed by throwing a canister at the desired location.The rockets also interrupt enemies as it carpet bombs a large area. Pain Launcher - Summons a missile launcher to independently fire a barrage of rockets at enemy targets.An essential skill for the Technomancer, especially when taking on some of the game's biggest challenges inside of Expeditions. Fixing Wave - A classic support skill that restores health to the player, constructs, and teammates.Tap the button to summon a rocket launcher, but holding down the button to activate the skill will summon a minigun instead. Better yet, players don't have to choose between the two as this skill let's players pick which one they want at any time based on how they activate it. Tool of Destruction - A weapon summoning spell players can use to instantly call in a minigun or rocket launcher. These skills really play into the strengths of the class, it's versatility and adaptability. What has been revealed appears to be a good mix of summoning weapons like rocket launchers and turrets as well as support skills. Unlike the other three class reveals, People Can Fly chose to reveal five of the eight total abilities of the Technomancer, letting players discover how devastating this class can be. Putting points here basically enhances everything about the class, from decay damage, weapon damage, to summoning damage as well. Demolisher - For those who can't decide between the different playstyles, the Demolisher branch is the jack of all trades tree.Tech Shaman - Centered around the idea of indirect damage and also healing abilities, investing into this skill tree enhances gadget summons, freeze effects, and turrets as well as support skills.In this case, decay is an elemental type that deals damage over time to enemies hit with it. Pestilence - As the name suggests, players who invest points into this branch will gain access to bonuses around damage and also decay.Of course, experimentation is encouraged as players are not locked into choosing one tree and can even respec to try out different branches if they so choose. Devoting skill points into one or more branches will ultimately alter how the Technomancer plays as well as their combat effectiveness. In addition to loot, players have multiple skill trees to invest in, letting them create their perfect version of the class. Just like the other three classes, the game gives players plenty of ways to better tailor their Technomancer to a certain playstyle.
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